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	<title>The LOLO Pet Shop - SL Pets &#38; Animals</title>
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		<title>The LOLO Pet Shop - SL Pets &#38; Animals</title>
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		<title>Wow!  LL buys XstreetSL &amp; OnRez.  My predictions on the outcome&#8230;.</title>
		<link>http://slpets.wordpress.com/2009/01/21/wow-ll-buys-xstreetsl-onrez-my-predictions-on-the-outcome/</link>
		<comments>http://slpets.wordpress.com/2009/01/21/wow-ll-buys-xstreetsl-onrez-my-predictions-on-the-outcome/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 14:16:13 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Shop OnRez]]></category>
		<category><![CDATA[Xstreet SL]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=87</guid>
		<description><![CDATA[Seems everybody is talking about the new deal. I looked around at the info out there and now I am starting to develop an idea in my mind of what the likely outcome will be. Here&#8217;s my thoughts on various &#8230; <a href="http://slpets.wordpress.com/2009/01/21/wow-ll-buys-xstreetsl-onrez-my-predictions-on-the-outcome/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=87&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Seems everybody is talking about the <a href="http://blog.secondlife.com/2009/01/20/xstreet-sl-and-onrez-to-join-linden-lab/trackback/">new deal</a>.  I looked around at the info out there and now I am starting to develop an idea in my mind of what the likely outcome will be.  Here&#8217;s my thoughts on various facets of the matter&#8230;..</p>
<p><strong>Un-needed load from Web-to-SL communications:</strong></p>
<p>Right now these two market websites operate by requesting communications from outside Second Life.  It has never been an optimally functioning system.  More of a clever hack to get it to work at all.  The way LSL operates, there is all kinds of delays, transactions get lost, items get misdelivered.</p>
<p>And now all that extra communication from offworld is only a big un-needed load of database queries to slow everything down &#8212; now Xstreet has been eaten by Linden Labs &#8212; this way of communicating will be first to go.</p>
<p><strong>Expect &#8220;Magic Box&#8221; to be eliminated:</strong></p>
<p>Why have these boxes talking to SL, from outside of SL anymore?  I suspect there will be a simple checkbox on the prim, similar to how &#8220;show in search&#8221; is implemented now. Getting rid of these boxes eliminates load and would be a very logical solution for LL to implement.  When you checked this box, you might get a pop-up window saying &#8220;<em>To list your item on Xstreet, please visit the Xstreet marketplace to write a description &amp; add your product pictures.  Otherwise your item will not be listed!</em>&#8220;.  They&#8217;d have to do something like that, to save the Xstreet marketplace from being swamped with blank/incomplete listings.</p>
<p><strong>Selling Xstreet SL items from your inworld inventory:</strong></p>
<p>Don&#8217;t bet on it.  Seems the popular theory&#8230;..  I&#8217;ve read a few people theorizing that LL will set things up this way, eventually.  Sorry, don&#8217;t think so&#8230;.. not gonna happen&#8230;.</p>
<p>Firstly, can your inventory currently be active in any way, or &#8220;For Sale&#8221; now from your inventory?  <strong>NO. </strong>Secondly, imagine you are Linden Labs.  Your business is selling land and prims.  So would you then allow these items to sell, when not placed out inworld?  I&#8217;m guessing <strong>no</strong>.  A lot of owners of tiny shops will have to work something out there to replace their single inworld prim (their magic box) with theiritems placed out inworld on their newly purchased little plot of land, I&#8217;m guessing.</p>
<p><strong>Staying ahead of the game:</strong></p>
<p>Buying XstreetSL, with the years of development behind it and thriving marketplace of merchants/customers, pulls Linden Lab another big leap ahead of the competition.  If LL had not bought Xstreet, some other grid could have eventually in future seized control of it, and even delisted all the SL stuff (if they wanted to be real nasty).  VirtuaTrade, as far as I understood, was planning on dealing with other grids&#8230;&#8230;  Now the other grids get <em>nada</em>&#8230;. they got to develop their own stuff, or use so-far-nonexistent third-party sites &#8212; this is assuming any of them actually develop a working economic system in the first place &#8212; which none have really accomplished properly yet.</p>
<p>Exciting time&#8230;&#8230; My advice:  roll with the change (whatever happens) and try to make the best of it.</p>
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		<title>Linden Lab developing long-term plan.</title>
		<link>http://slpets.wordpress.com/2009/01/19/lindens-focusing-more-on-grid-stability/</link>
		<comments>http://slpets.wordpress.com/2009/01/19/lindens-focusing-more-on-grid-stability/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 20:54:10 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[FJ Linden]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Second Life Crashing]]></category>
		<category><![CDATA[SL Grid]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=80</guid>
		<description><![CDATA[The Linden Blog notes that the recent embarrassing level of crashing &#38; outages is highlighting to Linden Labs the need for scalability. Scalability shouldn&#8217;t be confused with land mass, which there is planty of. The problem is only so many &#8230; <a href="http://slpets.wordpress.com/2009/01/19/lindens-focusing-more-on-grid-stability/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=80&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://blog.secondlife.com/2009/01/19/weekend-grid-outages/trackback/">Linden Blog</a> notes that the recent embarrassing level of crashing &amp; outages is highlighting to Linden Labs the need for <strong><em>scalability</em></strong>.</p>
<p><em><strong>Scalability</strong></em> shouldn&#8217;t be confused with land mass, which there is planty of.  The problem is only so many people can get online at once right now&#8230;&#8230; about 80000 tops!</p>
<p>FJ Linden explains in technical language the tight situation.   Basically Second Life is at a bottleneck.  It needs to be scaled up big time!</p>
<p>Imagine you have a burger stand, that to your surprise becomes amazingly popular.  At first, everything is going well.  You can serve people in a timely manner, and the place is packed.</p>
<p>Then a problem arises.  Your customer base keep multiplying exponentially!  (In this world, the entire globe can travel to your door easily without commuting.) So people are lining up at the door &amp; down the street.</p>
<p>Seems good, but you can only serve so many people so quickly!  Your kitchen staff (the database system) is exhausted from being constantly overworked.  Yet more people keep coming.  You&#8217;ve expanded your dining area enormously, but you now have too many tables to serve.  People start complaining and getting angry because they can only get served half the time.  They came for steak &amp; didn&#8217;t even get a menu brought to the table&#8230;..</p>
<p>The quality of the burgers (the grid) starts to goes downhill fast as chaos grows.  As your cooks try to work faster &amp; faster, they start making more mistakes (inventory loss, lag, downtime).  Now, those wonderful famous burgers just don&#8217;t taste as good as they used to anymore.  New customers wonder how this place ever got so big &amp; successful?</p>
<p><strong>So you hire a man (restricted logins) to stand at the door to turn away a good many of your paying customers (both new and old) upon arrival.</strong></p>
<p>This obviously is a terrible solution&#8230;.. in the long term, <em>it is no solution at all</em>, and would slowly ruin this otherwise successful business.</p>
<p><strong>What is a better solution?</strong></p>
<p>Expand the &#8220;kitchen&#8221; &amp;<em> remodel, reorganize that workspace towards maximum efficiency</em> &#8211; or as FJ Linden says <strong><em>rearchitecture</em></strong>.  It&#8217;s got to be a tough job redesigning something so that it can be expanded <em>ad infinitum</em>.  Tougher still when they have to keep the grid running, while expanding it.  This is what the Lindens are working on right now.  I&#8217;m glad to hear it&#8230;. kudos to them for attempting what must be a very arduous task.</p>
<p>When Second Life is always filled to over-capacity these days, how can it grow more?   Booting out a portion of the user-base continuously is not a solution &#8211; its can only be a stop-gap temporary fix. The pressure&#8217;s on at the lab now&#8230;.. we need a stable &amp; scalable grid &#8212; and pronto!</p>
<p>Can they do it?  I hope so&#8230;.    good luck LL.  <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>New kind of bot in Second Life!</title>
		<link>http://slpets.wordpress.com/2009/01/13/new-kind-of-bot-in-second-life/</link>
		<comments>http://slpets.wordpress.com/2009/01/13/new-kind-of-bot-in-second-life/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 03:16:38 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Second Life Pets]]></category>
		<category><![CDATA[The LOLO News (General)]]></category>
		<category><![CDATA[FJ Linden]]></category>
		<category><![CDATA[grid stability]]></category>
		<category><![CDATA[Linden Labs]]></category>
		<category><![CDATA[LL net]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[Second Life bots]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[SL performance issues]]></category>
		<category><![CDATA[sl pets]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=74</guid>
		<description><![CDATA[It&#8217;s the LOLO Kickabot! The kickable robot. This bot is NOT used to fake traffic, bother people, or steal stuff. Its quite harmless. Fully animated: its a walking, free-roaming robot! You can make your robot talk &#38; even give it &#8230; <a href="http://slpets.wordpress.com/2009/01/13/new-kind-of-bot-in-second-life/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=74&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span class="postbody"><span style="font-weight:bold;">It&#8217;s the LOLO Kickabot!</span></span></p>
<p><img src="http://www.xstreetsl.com/modules/Marketplace/Images/d/b/6/db68df3e74370e8d625e24a6e8461b1a.jpg" border="0" alt="" /></p>
<p><span style="font-weight:bold;">The kickable robot.</span></p>
<p>This bot is <span style="font-weight:bold;">NOT</span> used to fake traffic, bother people, or steal stuff.  Its quite harmless.  <img src="http://static.xstreetsl.com/modules/Forums/images/smiles/icon_biggrin.gif" border="0" alt="Very Happy" /></p>
<p>Fully animated: its a walking, free-roaming robot!</p>
<p>You can make your robot talk &amp; even give it a name too.</p>
<p>Best of all, if anyone or anything bumps into the robot, it falls down, and the bot can be kicked around on the ground!</p>
<p><span style="font-style:italic;">Finally we can get back at the bots.</span></p>
<p>To take a look at the LOLO Kickabot on Xstreet SL shopping site, <a href="http://xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1128355"><span style="font-weight:bold;">please click here</span></a>.</p>
<p><span class="postbody"> To go inworld to The  LOLO Pet Shop and see the LOLO Kickabot, <a href="http://world.secondlife.com/place/d1677b9f-8b80-2cdb-16f2-9ade252c7e0c"><span style="font-weight:bold;">please click here</span></a>. (Here you can see the bot live &amp; even kick it!)</span></p>
<h1><strong><span class="postbody">In other news&#8230;..</span></strong></h1>
<p><span class="postbody">The official <a href="http://blog.secondlife.com/2009/01/12/second-life-grid-update-from-fj-linden/trackback/">Linden blog</a> announces some fancy techno-stuff they are busily working away on.  Seems lots of people get thrown right off when lots of long technical words are used&#8230;..  so I&#8217;ll try to give a little summary, to the best of my understanding&#8230;..  I promise I will use no long or unusual words.   <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
</span></p>
<p><span class="postbody">First FJ Linden admits the grid has been a little choppy lately, but this is because big changes are happening.  Lindens have been building a special new network called &#8220;LLnet&#8221;, just for us!  This new network will soon be running the SL for us.  FJ says LLnet is ready so, next week they will start to move some of our avatars and stuff onto this new network.</span></p>
<p><span class="postbody">Glad to hear they are not trying to just quick dump us all over there&#8230;. seems like a slow &amp; careful process, hopefully avoiding grid crashes &amp; downtime.</span></p>
<p><span class="postbody">Next FJ describes the good things about LLnet.  Right now we&#8217;re all running on this &#8220;VPN&#8221; system.  It&#8217;s kinda slow, aged, and clunky.  LLnet will be faster, less laggy, and not crash the grid so much.</span></p>
<p><span class="postbody">But that&#8217;s not all&#8230;. The Lindens have been working on &#8220;<strong>improving asset storage</strong>&#8220;.  This means keeping your data in a smarter way &#8211; more organized.   Their new way of storing stuff will save Linden Lab lots of storage space and speed everything up for us too.</span></p>
<p><span class="postbody">It will keep all those great things you like to play with all the time in a place where the grid can fetch them quick for you, when needed. </span></p>
<p><span class="postbody"> The things you don&#8217;t use much, will get tucked neatly away, so they are not in your way, where you trip over them all the time&#8230;  You don&#8217;t want to sit your home gym out where its half blocking off your front door right?<br />
</span></p>
<p><span class="postbody">Its kind of like keeping your car keys on a hook on the wall, instead of wasting time hunting for them each time, because last time you randomly threw them down behind the couch &amp; they&#8217;re now hidden under that ugly sweater you never wear, and an old pizza box. </span></p>
<p><span class="postbody">So, soon when you search for your <a href="http://lolopet.com/swallowtail/sl.html">favorite jewelry</a>, it should pop right up in inventory the quickest.<br />
</span></p>
<p><span class="postbody">3 cheers for Lindens deciding to put everything in its place &amp; clean their room!</span></p>
<p><span class="postbody">Next FJ goes on to tell us about </span><strong>&#8220;HTTP Dataserver and Agent Inventory Services</strong><span class="postbody">&#8220;.  Sounds complicated &#8211; I&#8217;m sure everyone skim read that part. All he&#8217;s basically saying here is: when the server and database talk to each other, they use complex language.  Probably slows them down &amp; gets them confused.  Lindens want to feed them new code so they talk simpler, which should make things faster, and I think less likely to bork.</span></p>
<p><span class="postbody">So, lots of good improvements coming down the pipes.  Hooray!  More stability.  Less lag.  Snappier grid.  Should be nice to see.  FJ says they are also working on some other stuff with the Central Database, but he&#8217;ll explain that later this January, probably because he thought his post was getting too lengthy to throw on stuff about another big complicated thing.</span></p>
<p><span class="postbody">I&#8217;ll likely post a &#8220;Cole&#8217;s notes&#8221; version right up here for everybody, whenever that post appears.<br />
</span></p>
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			<media:title type="html">Very Happy</media:title>
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		<title>Squirrels appearing all over Second Life!</title>
		<link>http://slpets.wordpress.com/2009/01/10/squirrels-appearing-in-second-life/</link>
		<comments>http://slpets.wordpress.com/2009/01/10/squirrels-appearing-in-second-life/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 02:15:25 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[second life animals]]></category>
		<category><![CDATA[Second Life Pets]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[SL animals]]></category>
		<category><![CDATA[sl pets]]></category>
		<category><![CDATA[Squirrels]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=63</guid>
		<description><![CDATA[New from The LOLO Pet Shop, squirrels have been created now in SL! Perhaps the most common inner-city animal across North America, they are now appearing in Second Life too. They are alive &#38; animated&#8230;. running about, sitting up sometimes &#8230; <a href="http://slpets.wordpress.com/2009/01/10/squirrels-appearing-in-second-life/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=63&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>New from <a href="http://www.lolopet.com/">The LOLO Pet Shop</a>, squirrels have been created now in SL!</p>
<p>Perhaps the most common inner-city animal across North America, they are now appearing in Second Life too.  They are alive &amp; animated&#8230;. running about, sitting up sometimes to look about &#8212; they explore &amp; move about all on their own!</p>
<p>There&#8217;s lots of empty green lawns around Second Life.  For example look at the photos in the linden blog today.  Pretty nice places&#8230;.. all those <a href="http://blog.secondlife.com/2009/01/09/education-in-second-life-highlights-from-2008/trackback/">hotels, universities, and, colleges</a> in Second Life, with great big, clean cut lawns&#8230;..  but where is the wild life?  Perhaps we will soon see some of those areas infested with these cute little rodents.     <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I created the three most commonly seen types of squirrels: <span style="color:#993300;"><strong>Red Squirrels</strong></span>, <span style="color:#808080;"><strong>Gray Squirrels</strong></span>, <strong>Black Squirrels</strong>&#8230;.  you can see more about them <a href="http://thelolo.vox.com/library/post/second-life-animals-squirrels.html">here</a> on The LOLO Official blog page.</p>
<p>Squirrels are just adorable &amp; I think most people agree.  Occasionally, I run across someone who has a phobia of them, or despises them intensely&#8230;.. thinking they are dirty like rats and should be exterminated?</p>
<p>Well, they are technically rodents in truth&#8230;.. but very cute ones.  Like it or not, squirrels are here to stay in <a href="http://world.secondlife.com/place/d1677b9f-8b80-2cdb-16f2-9ade252c7e0c">Second Life</a>.</p>
<p>Want squirrels for your land?  You can buy some <a href="http://world.secondlife.com/place/d1677b9f-8b80-2cdb-16f2-9ade252c7e0c">inworld here</a>, or from <a href="http://xstreetsl.com/modules.php?CategoryID=265&amp;name=Marketplace&amp;MerchantID=33113&amp;SearchLocale=0&amp;SearchKeyword=%2BLOLO+%2Bsquirrels&amp;SearchCurrentCategory=on&amp;SearchLocale=0&amp;SearchPriceMin=&amp;SearchPriceMax=&amp;SearchRatingMin=&amp;SearchRatingMax=&amp;sort=&amp;dir=desc">Xstreet SL</a> (a very convenient SL shopping site).</p>
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			<media:title type="html">secondlifepets</media:title>
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		<title>Linden Lab gives a heads up to scripters:  Be efficient!</title>
		<link>http://slpets.wordpress.com/2009/01/04/linden-lab-gives-a-heads-up-to-scripters-be-efficient/</link>
		<comments>http://slpets.wordpress.com/2009/01/04/linden-lab-gives-a-heads-up-to-scripters-be-efficient/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 12:59:11 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[jack linden]]></category>
		<category><![CDATA[LSL scripting]]></category>
		<category><![CDATA[script limits]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[second life animals]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[sl pets]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=57</guid>
		<description><![CDATA[Many scripters may miss this news, as its put in with a blog entry dealing with Openspaces&#8230;.. I don&#8217;t own an Openspace, but I have made a habit of glancing over any new Linden news release. Reading this article, I &#8230; <a href="http://slpets.wordpress.com/2009/01/04/linden-lab-gives-a-heads-up-to-scripters-be-efficient/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=57&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Many scripters may miss this news, as its put in with a blog entry dealing with Openspaces&#8230;..  I don&#8217;t own an Openspace, but I have made a habit of glancing over any new Linden news release.  Reading this article, I found out there is going to be some<em> script limits</em> put in place soon.</p>
<p><strong>Script Limits:  Scary Stuff ?</strong></p>
<p>Nobody likes to hear of imposed limitations&#8230;.. we already have our <em>Prim Limits </em>&amp;<em> Particle Limits</em>, after all&#8230;..</p>
<p><strong>Should we be crying for &#8220;Freedom&#8221; or &#8220;NO LIMITS &#8211; EXTREME&#8221;?</strong></p>
<p>Jack Linden carefully explains why limits are necessary, and it makes sense, at least from my initial reading.  Regardless, without a doubt, you&#8217;ll hear somebody or another panicking about this soon, at a sim near you&#8230;..   Somebody will probably rant &amp; threaten to leave SL forever because of this issue&#8230;&#8230;   (I&#8217;d bet you 1 $L, if wagering wasn&#8217;t illegal in SL.)  However, are script limits a bad thing?  In my opinion, I think this is likely to be a good thing.  Sensible limits are good.  Keeping lag down &#8211; makes the Second Life experience more enjoyable for everyone.</p>
<p><strong>Grid-Wide Script Limits?<br />
</strong></p>
<p>On one point, I found the language used on the <a href="http://blog.secondlife.com/2009/01/03/about-the-homestead-launch-and-script-limits/trackback/">LL blog</a> to be a little unclear:</p>
<p>&#8220;<span><span style="font-family:Arial;"><strong><span style="font-family:Georgia;font-weight:normal;"><em><span><span style="font-family:Arial;">To maintain the best performance for all our Residents, we recognize that <strong>script limits are necessary</strong>. This is <strong>especially</strong> true for those products like Homesteads and Openspaces where there are multiple regions sharing a CPU</span></span></em><span><span style="font-family:Arial;"><em>.</em>&#8220;</span></span></span></strong></span></span></p>
<p><span><span style="font-family:Arial;"><strong><span style="font-family:Georgia;font-weight:normal;"><span><span style="font-family:Arial;">So, are we talking about a wider context here than just the Openspaces?  Will <strong>all regions</strong> have some sort of limit imposed?  Reading on, I got curious of other implications.  Will the limits be <em>per object</em> or <em>per region</em>?  Perhaps, us scripters will get some snazzy new performance monitoring tools?  I hope so!  Will there be Linden-provided efficiency training for the hopelessly inefficient scripter?  Probably not!<br />
</span></span></span></strong></span></span></p>
<p><span><span style="font-family:Arial;"><strong><span style="font-family:Georgia;font-weight:normal;"><span><span style="font-family:Arial;"><strong>I do hope the new limits are not </strong><strong><em>too</em> overly draconian&#8230;..</strong> <em>Ahem&#8230;. Dear Lindens, please do leave the people enough room to have a sensibly-scripted <a href="http://slurl.com/secondlife/The%20LOLO/93/155/53">animal</a>, or two, running about here and there&#8230;..    <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
</em></span></span></span></strong></span></span></p>
<p><span><span style="font-family:Arial;"><strong><span style="font-family:Georgia;font-weight:normal;"><span><span style="font-family:Arial;">This move should be good though, as it will finally force all scripters to learn to write more efficiently &amp; force users everywhere to abandon their horribly laggy scripted items for good.<br />
</span></span></span></strong></span></span></p>
<p><span><span style="font-family:Arial;"><strong><span style="font-family:Georgia;font-weight:normal;"><span><span style="font-family:Arial;">Less lag everywhere soon&#8230;.. HOORAY!&#8230;..  I think&#8230;.. o_O<br />
</span></span></span></strong></span></span></p>
<p><span><span style="font-family:Arial;"><strong><span style="font-family:Georgia;font-weight:normal;"><span><span style="font-family:Arial;">So what exactly will Linden Lab do here?  As a provider of scripted items, I&#8217;ll be paying close attention to this, and as always, look to write the least memory-consumptive scripts possible for <a href="http://www.xstreetsl.com/modules.php?name=Marketplace&amp;MerchantID=33113">my creations</a>.  We all have the most fun when we&#8217;re not lagging!   <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
</span></span></span></strong></span></span></p>
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			<media:title type="html">secondlifepets</media:title>
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		<title>The Future of Second Life: Internationality</title>
		<link>http://slpets.wordpress.com/2009/01/02/the-future-of-second-life-internationality/</link>
		<comments>http://slpets.wordpress.com/2009/01/02/the-future-of-second-life-internationality/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 21:35:42 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[clare linden]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[international]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[web 1.0]]></category>
		<category><![CDATA[web 2.0]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=49</guid>
		<description><![CDATA[Clare Linden writes today, on the Linden blog, about the international nature of SL. I think this is a great focus, for Linden Lab to be thinking of in 2009. If the SL platform is to build upon &#38; truly &#8230; <a href="http://slpets.wordpress.com/2009/01/02/the-future-of-second-life-internationality/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=49&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Clare Linden writes today, on the <a href="http://blog.secondlife.com/2009/01/02/second-life-going-global%e2%80%a6-a-review-of-2008-and-a-peep-into-the-future/trackback/">Linden blog</a>, about the international nature of SL.  I think this is a great focus, for Linden Lab to be thinking of in 2009.  If the SL platform is to build upon &amp; truly supersede the current Web 1.0 (or debatably Web 2.0) platform of today&#8217;s proto-internet, it will need dynamic &amp; far-reaching new capabilities.  Breaking down the borders of language, as we explore our multi-cultural heritage together, is a great starting point.</p>
<p>Having something of an international lifestyle myself, I have seen how communities can be isolated by barriers of nationality (hard to cross borders), lack of proximity, geography (mountains or sea), and language.  Perhaps Second Life can help bring us all a little closer together &#8212; which is especially important as we face together new challenges that demand ever-greater global co-operation.</p>
<p>At sometime in the future, Linden Labs should go <em>all</em> the way, &amp; <strong><em>be</em></strong> international.  Escape the clutches of nationalism &amp; provincialism.  Get all that equipment out of America &amp; <a href="http://technology.timesonline.co.uk/tol/news/tech_and_web/the_web/article4753389.ece">break free into international waters, as Google is currently considering</a>&#8230;. that idea strikes me as sheer brilliance.</p>
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			<media:title type="html">secondlifepets</media:title>
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		<title>Avatar-eating dinosaurs appear in SL!</title>
		<link>http://slpets.wordpress.com/2008/12/31/avatar-eating-dinosaurs-appear-in-sl/</link>
		<comments>http://slpets.wordpress.com/2008/12/31/avatar-eating-dinosaurs-appear-in-sl/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 00:58:17 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[The LOLO News (General)]]></category>
		<category><![CDATA[content creation]]></category>
		<category><![CDATA[dinosaurs]]></category>
		<category><![CDATA[M Linden]]></category>
		<category><![CDATA[Second Life Pets]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[sl pets]]></category>
		<category><![CDATA[T-rex]]></category>
		<category><![CDATA[Tyrannosaurus rex]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=42</guid>
		<description><![CDATA[Today M Linden wishes us all a happy new year, and talks of his explorations over the last seven months. The new year time is a great time to reflect, and plan for what to do next. M lists his &#8230; <a href="http://slpets.wordpress.com/2008/12/31/avatar-eating-dinosaurs-appear-in-sl/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=42&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today M Linden wishes us all a <a href="http://blog.secondlife.com/2008/12/29/a-look-back-a-look-ahead/trackback/">happy new year</a>, and talks of his explorations over the last seven months.  The new year time is a great time to reflect, and plan for what to do next.  M lists his favorite places that he has discovered so far, and asks us to share ours</p>
<p>My favorite spot in the whole big virtual world Second Life offers, is my own little creation cubbyhole above the clouds.  Up there, there is no distractions, &amp; it is there that I can create freely whatever comes to mind.  That, for me is more exciting than all else SL offers &#8211; I just love making stuff, its so addictive.   Seeing the joy my creation brings to other people, inspires me to create more.</p>
<p>Today, I finally finished a MAJOR project of mine.  I&#8217;ve worked on this on-and-off for 6 months&#8230;&#8230;</p>
<p><img src="http://xstreetsl.com/modules/Marketplace/Images/9/e/2/9e29978586893f403cfe67e662c16e1a.jpg" alt="LOLO T-rex" /></p>
<p>I created a free-roaming T-rex, all animated, that can eat Second Life avatars!  When I was a kid, I used to be totally obsessed with dinosaurs.  It totally took me back, making this big Tyrannosaurus rex.  I am happy to be ending this year of creating in SL by finishing this major piece of work&#8230;. it feels good to complete something like this.</p>
<p>Now I can freshly plan out what new stuff to make for 2009.     <strong> <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </strong></p>
<p><img src="http://xstreetsl.com/modules/Marketplace/Images/3/f/f/3ff2c581fa563f44897b73beba57a4a5.jpg" alt="T-rex box art graphic" /></p>
<p>Want to get your own T-rex?  My T-rexes are now available from The LOLO Pet Shop.  To go there, click this <a href="http://world.secondlife.com/place/d1677b9f-8b80-2cdb-16f2-9ade252c7e0c">Second Life</a> link.  You can also check out the T-rexes and read more about their specific features, by clicking on this link to <a href="http://xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1104555">XstreetSL</a>.</p>
<p>See you all next year!</p>
<p>Best wishes,</p>
<p><strong> WADE1 Jya</strong></p>
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			<media:title type="html">secondlifepets</media:title>
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			<media:title type="html">LOLO T-rex</media:title>
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		<title>Today in Second Life</title>
		<link>http://slpets.wordpress.com/2008/12/27/35/</link>
		<comments>http://slpets.wordpress.com/2008/12/27/35/#comments</comments>
		<pubDate>Sat, 27 Dec 2008 17:19:59 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[The LOLO News (General)]]></category>
		<category><![CDATA[Burning Life]]></category>
		<category><![CDATA[Duck Avatar]]></category>
		<category><![CDATA[dusty linden]]></category>
		<category><![CDATA[Lindex Trading]]></category>
		<category><![CDATA[Rodney Linden]]></category>
		<category><![CDATA[sl pets]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=35</guid>
		<description><![CDATA[What an eventful day in SL today&#8230;.. first, I look at the Lindex, and its going crazy! The L$ was spiking up dramatically. I closed trades today, at 235 $L! Wow! Last I looked, the Linden Dollar had corrected slightly &#8230; <a href="http://slpets.wordpress.com/2008/12/27/35/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=35&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>What an eventful day in SL today&#8230;..  first, I look at the <a href="http://secondlife.com/currency/market.php">Lindex</a>, and its going crazy!  The L$ was spiking up dramatically. I closed trades today, at 235 $L!  Wow!  Last I looked, the Linden Dollar had corrected slightly (as can only be expected), floating around the 250 $L mark.</p>
<p>Sometimes, I hear skeptics expressing doubts about the strength of SL&#8217;s economy (Indeed, some people like to talk all the time, as though SL is dying.), but today&#8217;s bull market showed strongly to the contrary.  A new strength seems to have appeared behind the Linden Dollar &#8211; today skyrocketing it to brand new heights against the USD!  I wonder what the resident doubters will say now?  Maybe these people will be a little confident, relax &amp; be happy now.</p>
<p>Luckily I got some trades in and out, at the right timing.  That will definitely help me pay the bills this month.    <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>After an exciting afternoon of trading, things settled down marketwise, so then I finished testing of, and released my new PIXEL DUCK AVATAR!  This duck is old arcade style 3-D BLOCK.</p>
<p>It has an AO to fly, walk, and an animation for standing too.</p>
<p><img src="http://xstreetsl.com/modules/Marketplace/Images/4/3/e/43e944c8d582801764ce511cc590708b.jpg" alt="PIXEL DUCK" /></p>
<p>Yay!  You can pick up these duckies now, right here on <a href="http://xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1098519">this XstreetSL link</a>&#8230;.. or inworld at <a href="http://world.secondlife.com/place/d1677b9f-8b80-2cdb-16f2-9ade252c7e0c">The LOLO Pet Shop</a>.</p>
<p>I had just finished setting up my PIXEL DUCK on <a href="http://xstreetsl.com/modules.php?name=Marketplace&amp;MerchantID=33113">XstreetSL</a>, and so I was reading over Dusty Linden&#8217;s reminiscences of this year&#8217;s fun times at <a href="http://blog.secondlife.com/2008/12/26/update-on-the-6th-annual-burning-life-festival-of-fire-art-and-community/trackback/">Burning Life 2008</a>, when suddenly Rodney Linden appeared in my skybox for a visit.  This was surprising to me, as usually nobody much visits my little workstation in the sky.  Before dashing away, he gave me this bear, which is very cute eh?<br />
<img src="http://farm4.static.flickr.com/3291/3140812971_62770c76fc.jpg" alt=")" /></p>
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			<media:title type="html">secondlifepets</media:title>
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			<media:title type="html">PIXEL DUCK</media:title>
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		<title>Nice Christmas News from Linden Labs</title>
		<link>http://slpets.wordpress.com/2008/12/24/nice-christmas-news-from-linden-labs/</link>
		<comments>http://slpets.wordpress.com/2008/12/24/nice-christmas-news-from-linden-labs/#comments</comments>
		<pubDate>Wed, 24 Dec 2008 10:51:16 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[The LOLO News (General)]]></category>
		<category><![CDATA[Big Spaceship]]></category>
		<category><![CDATA[Linden Labs]]></category>
		<category><![CDATA[The LOLO Pet Shop]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=31</guid>
		<description><![CDATA[Judging from their blog, looks like Linden Lab&#8216;s new site design is performing well; despite the worst fears of the resident flash-haters, the professional skeptics &#38; the disgruntled &#8220;I-complain-about-absolutely-everything&#8221; whatevers&#8230;. So, this design soon goes live&#8230;.. &#38; thanks to this &#8230; <a href="http://slpets.wordpress.com/2008/12/24/nice-christmas-news-from-linden-labs/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=31&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Judging from their <a href="http://blog.secondlife.com/2008/12/23/redesigned-second-life-homepage-for-new-visitors-going-live/trackback/">blog</a>, looks like <a href="http://lindenlab.com/">Linden Lab</a>&#8216;s new site design is performing well; despite the worst fears of the resident flash-haters, the professional skeptics &amp; the disgruntled &#8220;I-complain-about-absolutely-everything&#8221; whatevers&#8230;. So, this design soon goes live&#8230;.. &amp; thanks to this new design from <a href="http://www.bigspaceship.com/">Big Spaceship</a>, we should now see more users than ever beginning their <a href="http://secondlife.com/">Second Life</a>, and this can only help SL continue to expand and grow &#8212; likely at an even brisker, healthier clip in the coming new year.</p>
<p>This news item combines well with the Lab&#8217;s earlier news, of the construction of some big fiberoptic ring superstructure (dubbed <a href="http://blog.secondlife.com/2008/12/04/fj-linden-frank-ambrose-november-grid-update/trackback/">LLnet</a>) that will connect up all their servers better &#8212; allowing for higher server/database load.  From my understanding, the only current limitation to SL&#8217;s expansion is Linden Lab&#8217;s teeny server/database capacity.  Otherwise, I bet growth would be exploding right now.  When the servers can handle more than the current maximum concurrency of 70,000 users without crashing out (clearly visible on this <a href="http://etitsup.com/slstats/">concurrency</a> graph)&#8230;.. &amp; the influx of new users begins, due to Big Spaceship&#8217;s sweet welcoming experience&#8230;. 2009 should be a great year of growth for SL.</p>
<p>It&#8217;s exciting news for all residents, since the more people can be inworld all at once, the more interesting events can come together, the more fun new content will be created, &amp; the more fun experiences can happen.  There will simply just be a greater level of diversity to the already thriving community of SL&#8230;&#8230;</p>
<p>Here&#8217;s to a great year&#8230;.  now just beginning!</p>
<p>Merry Christmas &amp; Happy New Year from your friends at <a href="http://lolopet.com/">The LOLO Pet Shop</a> &#8211; your place for <a href="http://lolopet.com/">Second Life Pets</a> &amp; more!</p>
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		<title>Which Linden will you target in the snowball fight?</title>
		<link>http://slpets.wordpress.com/2008/12/23/which-linden-will-you-target-in-the-snowball-fight/</link>
		<comments>http://slpets.wordpress.com/2008/12/23/which-linden-will-you-target-in-the-snowball-fight/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 11:57:59 +0000</pubDate>
		<dc:creator>secondlifepets</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[official second life blog]]></category>
		<category><![CDATA[Second Life Winterfaire]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[Torley Linden]]></category>

		<guid isPermaLink="false">http://slpets.wordpress.com/?p=29</guid>
		<description><![CDATA[Torley Linden reports on the Winterfaire Itinerary on Official Second Life Blog today. Today we can read of the exciting events planned for Winterfaire.  Now&#8217;s your chance to throw snowballs at the Lindens.    This looks to be a lot of &#8230; <a href="http://slpets.wordpress.com/2008/12/23/which-linden-will-you-target-in-the-snowball-fight/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=slpets.wordpress.com&amp;blog=5859797&amp;post=29&amp;subd=slpets&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Torley Linden reports on the Winterfaire Itinerary on <a href="http://blog.secondlife.com/2008/12/22/friendly-seasons-greetings-enjoy-winterfaire-in-second-life/trackback/">Official Second Life Blog</a> today.</p>
<p>Today we can read of the exciting events planned for Winterfaire.  Now&#8217;s your chance to throw snowballs at the Lindens.    <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>This looks to be a lot of fun&#8230;..</p>
<p>Which Linden will you target in the snowball fight?       hehehe</p>
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